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Programming a Multiplayer FPS in DirectX
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Programming a Multiplayer FPS in DirectX (Companion CD).iso
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over4.gif
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Tile
Graphics Interchange Format
|
2004-09-30
|
3.7 KB
|
500x156
|
4-bit (4 colors)
ocr:
Application Machine A Application (host) Machine B 1. Request to join session Application (name server) 2. Download session state Machine D Application 3. - Start exchanging messages Machine C